Share ideas that inspire. FALLON PLANNERS (and co-conspirators) are freely invited to post trends, commentary, obscure ephemera and insightful rants regarding the experience of branding.

Showing posts with label CONNECTED SELF. Show all posts
Showing posts with label CONNECTED SELF. Show all posts

Wednesday, April 02, 2008

Mass Interactive: We Think


Vid promoting Charles Leadbetter's new book "We Think".

Monday, March 10, 2008

Virtuality: iPhone In 3D

Been a while since I posted about Virtuality. In addition to the fact that Second Life kills my laptop and slows it to a grinding halt, I've also been waiting to see where the virtual trend went- what would be the next evolution using virtual worlds as a jump off point, how it might go more mainstream, particularly how it might remove the experience from being tethered to a computer...

While buzzing through the RSS feeds this morning, I came across this over at Virtual World News. BOXfab is a start up that designs products that enhance existing technologies (that's probably simplifying it way too much, but you get the idea). Their first product (as far as I can tell from their website) is a virtual reality headset for the iPhone. Basically, it turns the iPhone screen and display into a 3D, heads up display. The user puts on a special headset and is ready for a fully immersed experience.


From the site:

"A Virtual Reality display device which uses the iPhone as the viewing plate so that it becomes a wearable virtual headset simply by clipping on a special attachment. The device can network with other uses for shared virtual experiences and uses the tilt sensor of the iPhone plus a proprietary left-right tracker to provide a truly immersive experience.

"Special close-view depixelization flat optics turn the iPhone screen into a 3 dimensional window into another world. The under $200.00 design provides the functionality of devices costing thousands of dollars more. Three versions: A. Hand-Held. B. Wearable. C. Deskmount."

Bringing virtual reality to the iPhone could turn out to be a big move and a significant evolution of the trend. Sure, wearing the headset could be a little clunky and odd to wear in public. But I respect the push to take the idea that is at the core of virtual worlds- bringing a visual, 3D component to the social experiences we have online- in a new direction. And, as they point out over at VWN, this device may not be the answer or necessarily the future, but it gives us a glimpse into some possibilities.

Tuesday, February 05, 2008

Only Human

Only Human is a community where people share stories about mistakes they've made in life and their advice to others.