An interesting and perhaps the most mainstream play since virtual world buzz began to get people engaged with Second Life. Could potentially be a turning point for 2L: if, even after the counterintuitive and confusing process of getting started and moving around is simplified and tied to a network TV show, people still don't engage, what then? What's next in the evolution of Virtuality? On the other hand, if it's executed well and gets a strong reaction, what's the next step to deepen that engagement?
I'm not a fan of the show- truth be told I've never seen an episode- but I'm definitely eager to see how this turns out.
In the meantime, suppose we'll have to settle for the trailer while we wait a week for that virtual goodness.
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